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AI Insights · Timothy · October 2021

Top 5 Co-op Games on Android in South America: Q3 2021 Performance

Discover the performance trends of the top 5 co-op games on Android in South America during Q3 2021, including weekly downloads, revenue, and active users.

Top 5 Co-op Games on Android in South America: Q3 2021 Performance

In Q3 2021, the top 5 co-op games on the Android platform in South America showcased varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance, based on data from Sensor Tower.

Roblox experienced a notable upward trend in weekly downloads, starting at approximately 618K in late June and peaking at around 1M by the end of September. The weekly revenue for Roblox remained relatively steady, hovering around $220K to $260K, with a peak of $259K in the week of August 9. The game also saw a consistent increase in weekly active users, culminating at about 24.4M in the final week of September.

Call of Duty: Mobile Season 8 showed a fluctuating yet overall positive trend in weekly downloads, starting at around 125K in late June and rising to 231K by the end of September. Weekly revenue for the game remained fairly stable, ranging from $194K to $236K. The active user base saw a slight dip mid-quarter but rebounded to around 2.3M by the end of September.

Genshin Impact: Natlan Launch saw its weekly downloads peak at approximately 140K in late July, before gradually declining to around 65K by the end of September. The weekly revenue for Genshin Impact fluctuated, peaking at $215K in the week of August 30. The game maintained a stable active user base, averaging around 500K to 600K throughout the quarter.

Lords Mobile: Last Rise of Qin had a notable peak in weekly downloads at 414K in early July, which then decreased to around 146K by the end of September. The weekly revenue for Lords Mobile remained consistent, ranging from $123K to $154K. The active user base saw a gradual decline from 1.1M in late June to about 566K by the end of September.

Brawl Stars showed steady weekly downloads, averaging around 200K throughout the quarter, with a peak of 218K in late August. The weekly revenue for Brawl Stars ranged between $101K to $157K. The game maintained a robust active user base, fluctuating between 4.7M to 5M users over the quarter.

For more detailed insights and further analysis, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021